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Games for Health Journal

Editor-in-Chief: Tom Baranowski, PhD

ISSN: 2161-783X • Online ISSN: 2161-7856 • Published Bimonthly

Current Volume: 6

Latest Impact Factor* is 2.019

*2016 Journal Citation Reports® (Clarivate Analytics, 2017)


"An excellent resource."
          Dr. Susan Ray
          Associate Professor
          The University of Western Ontario, Canada

"Games for Health Journal provides a unique contribution to the field by linking scientific research on games with valuable and practical applications."
          Dr. Robert Williams
          Professor of Psychology
          Maple Woods College
          Kansas City

"Games for Health Journal is a necessary journal for those working with serious games research. Each issue offers something important and unique to the field."
          Kim Hieftje, PhD, CHES
          Associate Research Scientist
          Department of Internal Medicine
          Yale School of Medicine

"Games for Health Journal brings the research and practice communities together in intellectual exchange and dialogue for possible research collaborations."
          Dr. Yin-Leng Theng
          Associate Professor and Associate Chair (Research)
          Wee Kim Wee School of Communication and Information
          Nanyang Technological University

“The recent introduction of the Games for Health Journal is a much needed and welcome addition to the exergaming community.”
          Dr. Robin Mellecker
          Post Doctorate Fellow
          Institute of Human Performance
         The University of Hong Kong

Games for Health Journal is an authoritative and influential resource for decision makers who purchase, use, prescribe, recommend, design, publish, fund, or invest in digital games for health, and it will serve our research field and its related academic disciplines in many valuable ways.”
           Debra Lieberman, PhD
           Director of the Health Games Research National Program
           University of California, Santa Barbara

"The innovative use of video games for recovery and rehabilitation has reached its validation with the release of a peer-reviewed journal specifically designed for its evidence. Research literature published in the Games for Health Journal will have tremendous impact to improve and guide clinical practice and patient care, integrating gaming technology."
           Sam K. Yohannan, PT, MS
           American Burn Association, OT/PT SIG

“Health behavior change games have changed children's diet and increased physical activity. We need more published research to clearly establish proven paths for how to do this so that many more games can share in these outcomes!”
          Tom Baranowski, PhD
           Professor of Pediatrics (Behavioral Nutrition and Physical Activity)
           Children’s Nutrition Research Center
           Baylor College of Medicine

“Research has found that well designed evidence-based health games can immerse people in very powerful forms of experiential learning-by-doing, skill development, and attitude change that can motivate and support health behavior change.  Games for Health Journal gives researchers a new venue for presenting their discoveries.  It will help get the word out to a variety of stakeholders interested in the research and design of health games and, by serving in this role, the journal will contribute tremendously to advancing our field.”
           Debra Lieberman, PhD
           Director, Health Games Research national program,
           UC Santa Barbara:

“This is an exciting and critical time in the brief history of this field, as we take the necessary steps toward generating empirical evidence to validate the clinical benefits of games as health interventions.”
           Adam Gazzaley, MD, PhD
           Associate Professor of Neurology, Physiology and Psychiatry
           Director, Neuroscience Imaging Center
           University of California, San Francisco

“To play is to learn—and suddenly, hordes of us are playing and learning via computers in new and surprising ways. This forum will help us to guide that process towards a healthy outcome.”
           Peter Bingham
           Department of Neurology
           University of Vermont

“Children spend a ton of time engaged in games, so we have to figure out how to use this intense focus for improving health.  Building a research community is critical to harness this power.”
           Ann Maloney, MD
           Assistant Professor
           Department of Psychiatry
           University of Massachusetts Medical School

The views, opinions, findings, conclusions and recommendations set forth in any Journal article are solely those of the authors of those articles and do not necessarily reflect the views, policy or position of the Journal, its Publisher, its editorial staff or any affiliated Societies and should not be attributed to any of them.

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